Generate game sprites and assets from text prompts for game development.
MCPpedia last refreshed this data
ai.spritecook/generate is an MCP server that generate game sprites and assets from text prompts for game development. Its tool list has not been published yet over stdio and sse, requires no API key, and scores 86/100 on MCPpedia's security, maintenance and efficiency rubric.
Config is the same across clients - only the file and path differ.
{
"mcpServers": {
"ai-spritecook-generate": {
"args": [
"-y",
"skills"
],
"command": "npx"
}
}
}Are you the author?
Add this badge to your README to show your security score and help users find safe servers.
Agent skills for SpriteCook - AI-powered game asset generation. These skills teach AI coding agents how to generate pixel art and detailed/HD game art, plus animate existing assets with SpriteCook's MCP tools.
Run this in your terminal to verify the server starts. Then let us know if it worked - your result helps other developers.
npx -y 'skills' 2>&1 | head -1 && echo "✓ Server started successfully"
After testing, let us know if it worked:
Five weighted categories - click any category to see the underlying evidence.
No known CVEs.
Checked skills against OSV.dev.
Click any tool to inspect its schema.
Be the first to review
Have you used this server?
Share your experience - it helps other developers decide.
Sign in to write a review.
Others in design / ai-ml
Codebase knowledge graph for AI agents — 162 languages, sub-ms queries, 99% fewer tokens.
An open-source AI agent that brings the power of Gemini directly into your terminal.
🛡️ BLA (Blind LLM Agents) — Adversarial defense shield that protects binaries, Electron apps, JS bundles, Python, and WebAssembly against AI reverse-engineering agents like REA. Poison -> Exhaust -> Hallucinate.
Open source device layer for AI agents: control mobile, web, TV, and desktop apps over MCP
MCP Security Weekly
Get CVE alerts and security updates for ai.spritecook/generate and similar servers.
Start a conversation
Ask a question, share a tip, or report an issue.
Sign in to join the discussion.
Agent skills for SpriteCook - AI-powered game asset generation. These skills teach AI coding agents how to generate pixel art and detailed/HD game art, plus animate existing assets with SpriteCook's MCP tools.
Skills follow the open Agent Skills standard and work across all compatible editors.
Shared workflow rules for SpriteCook:
sprite_url and optional spritesheet_url outputsasset_id values in a local manifestimport_assetupdate_asset_labelsmart_crop_mode="tightest" by defaultgemini-nano-banana-2.1) as the recommended default for new pixel-art sprites and characterspixel-engine-image-v1) for single sprites at an exact size from 16 to 128 px, background already removed. It is text only, so it takes no reference or edit imagesStill-image generation guidance:
reference_asset_idedit_asset_id only when modifying an existing SpriteCook assetPost-generation outline and transparency cleanup:
Concept-first UI system guidance:
mode="ui" generation focused on individual UI elementsAnimation workflow guidance:
asset_idremove_background for transparent cutouts when needededge_margin=6 by default for safer framingauto_enhance_prompt=true when simple prompts like Idle or Attack are enoughGodot export workflow guidance:
text_files and asset_downloads manifestsAnimatedSprite2D for platformer exports and AnimatedSprite3D for top-down/isometric exportsnpx skills add spritecook/skills
npx spritecook-mcp setup
You need the SpriteCook MCP server connected to your editor. The skill tells your AI agent how to use SpriteCook, but the MCP connection provides the actual tools.
Set up MCP + skill in one step:
npx spritecook-mcp setup
Or see spritecook.ai for manual setup instructions.
Works with any editor that supports the Agent Skills standard:
MIT