MCP server for interacting with the Aseprite API
Config is the same across clients — only the file and path differ.
{
"mcpServers": {
"aseprite": {
"args": [
"--directory",
"/path/to/repo",
"run",
"-m",
"aseprite_mcp"
],
"command": "/opt/homebrew/bin/uv"
}
}
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A Python module that serves as an MCP server for interacting with the Aseprite API
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A Python module that serves as an MCP server for interacting with the Aseprite API
Demo where Cursor draws a cloud in aseprite using the MCP:
https://github.com/user-attachments/assets/572edf75-ab66-4700-87ee-d7d3d196c597
Build and run the Docker image:
docker build -t aseprite-mcp:latest .
docker run -it --rm aseprite-mcp:latest
Or use the provided build scripts:
chmod +x build-docker.sh && ./build-docker.sh.\build-docker.ps1# Production
docker-compose up aseprite-mcp
# Development mode
docker-compose --profile dev up aseprite-mcp-dev
See DOCKER.md for detailed Docker setup instructions.
To have the container install Aseprite via SteamCMD at startup, provide Steam credentials:
# Create a .env with STEAM_USERNAME/STEAM_PASSWORD (and optional STEAM_GUARD_CODE)
# Then
docker run --rm -i --env-file .env aseprite-mcp:latest
If installed, the binary will be at /opt/steamapps/common/Aseprite/aseprite and ASEPRITE_PATH will be picked up automatically.
uv package manager{
"mcpServers": {
"aseprite": {
"command": "/opt/homebrew/bin/uv",
"args": [
"--directory",
"/path/to/repo",
"run",
"-m",
"aseprite_mcp"
]
}
}
}