An intuitive and efficient MCP Server for Blender.
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Blend AI is an MCP server that an intuitive and efficient MCP Server for Blender. Its tool list has not been published yet over stdio, sse and http, requires no API key, and scores 90/100 on MCPpedia's security, maintenance and efficiency rubric.
Config is the same across clients - only the file and path differ.
{
"mcpServers": {
"blend-ai": {
"args": [
"run",
"--directory",
"/path/to/blend-ai",
"blend-ai"
],
"command": "uv"
}
}
}Are you the author?
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The most intuitive and efficient MCP Server for Blender. Control Blender entirely through AI assistants like Claude — create 3D models, set up scenes, animate, render, and more, all through natural language.
Run this in your terminal to verify the server starts. Then let us know if it worked - your result helps other developers.
uvx 'inside' 2>&1 | head -1 && echo "✓ Server started successfully"
After testing, let us know if it worked:
Five weighted categories - click any category to see the underlying evidence.
No known CVEs.
Checked inside against OSV.dev.
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deja-vu: local memory over the session histories of forty-three coding agents.
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专门为 agent 打造的 agent 搜索工具,具备多语言搜索能力,覆盖中文/英文/学术/代码/购物/金融/新闻/百科。
Searchable football data provider documentation for AI coding agents. Like Context7 for football data.
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Formerly blend-ai. Same project, new name, nothing else changed.
The most intuitive and efficient MCP Server for Blender. Control Blender entirely through AI assistants like Claude: create 3D models, set up scenes, animate, render, and more, all through natural language.
blenderwright goes beyond tool exposure: it guides the LLM to produce professional 3D results through expert prompts, proven workflows, visual feedback, and mesh quality analysis.
A shuttle launch from two questions: "do you want to have a go at the space shuttle launch?" and then "could you animate the launch?" Claude Code (Fable 5.1) modelled the orbiter, tank, boosters and service tower, lit the plumes as emissive volumes and grew the exhaust cloud from metaballs. Keyframes lift the stack and tilt the camera after it, drivers stream the plumes and boil the smoke, and all 60 Cycles frames come back from a single render_animation call, all through blenderwright with no manual modelling:

Watch it with sound. Launch audio courtesy of NASA: STS-131, "Sound of Launch."
The still it grew from, modelled and rendered in under twenty minutes:

A two-storey Western saloon from a single sentence: "create a Western style 2-story saloon, the outside is more important than any inside detail." Claude Code (Fable 5.1) built the false front, plank siding, balcony, batwing doors and street dressing, then relit it for dusk, all through blenderwright, in about twenty minutes with no manual modelling:

Fifteen procedural materials, each built by a single create_procedural_material call. The selected ball's node graph below was generated entirely by that one call: coordinates, mapping, noise, height mask, colour ramp, and Principled BSDF, laid out and wired:

execute_blender_code is off until you tick "Allow raw Python" in the N-panel, per session, never saved into the .blend. When on, every snippet is echoed to the console and listed in the panel. A restricted namespace blocks obvious mistakes (os, subprocess, exec, open, ...); it is a guard against accidents, not a security boundary