An MCP server for creating 2D/3D game assets from text using Hugging Face AI models.
Config is the same across clients — only the file and path differ.
{
"mcpServers": {
"game-asset-generator": {
"args": [
"/full/path/to/game-asset-mcp/src/index.js"
],
"command": "node"
}
}
}Are you the author?
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This project is an innovative tool that simplifies game asset creation by leveraging AI-powered generation. Whether you're a game developer seeking rapid prototypes or an AI enthusiast exploring generative models, this tool enables you to create 2D and 3D game assets from text prompts effortlessly. It integrates AI models from Hugging Face Spaces—powered by "gokaygokay/Flux-2D-Game-Assets-LoRA", "gokaygokay/Flux-Game-Assets-LoRA-v2", and one of three 3D model generation spaces (InstantMesh, Huny
No automated test available for this server. Check the GitHub README for setup instructions.
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This project is an innovative tool that simplifies game asset creation by leveraging AI-powered generation. Whether you're a game developer seeking rapid prototypes or an AI enthusiast exploring generative models, this tool enables you to create 2D and 3D game assets from text prompts effortlessly. It integrates AI models from Hugging Face Spaces—powered by "gokaygokay/Flux-2D-Game-Assets-LoRA", "gokaygokay/Flux-Game-Assets-LoRA-v2", and one of three 3D model generation spaces (InstantMesh, Hunyuan3D-2, or Hunyuan3D-2mini-Turbo, which you must duplicate to your account)—and uses the Model Context Protocol (MCP) for seamless interaction with AI assistants like Claude Desktop.
The Game Asset Generator (version 0.3.0) harnesses AI to streamline the creation of game assets. It supports generating 2D assets (e.g., pixel art sprites) and 3D assets (e.g., OBJ and GLB models) from text prompts, integrating with Hugging Face Spaces and the Model Context Protocol (MCP). This release introduces support for multiple 3D model generation spaces—InstantMesh, Hunyuan3D-2, and Hunyuan3D-2mini-Turbo—offering flexibility and enhanced performance. Built with Node.js and the MCP TypeScript SDK (v1.7.0), it provides a robust, cross-platform solution for asset generation.
InstantMesh, Hunyuan3D-2, and Hunyuan3D-2mini-Turbo for varied 3D generation workflows.assets directory with resource URIs (e.g., asset://{type}/{id}).The Game Asset Generator transforms text prompts into game-ready assets through an automated pipeline: