Drive a running Godot 4.7 editor — and the running game — from the terminal or an AI agent. Go CLI + editor addon, 312 commands, MCP server with live-built tool schemas.
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Godot MCP Go is an MCP server that drive a running Godot 4.7 editor — and the running game — from the terminal or an AI agent. Go CLI + editor addon, 312 commands, MCP server with live-built tool schemas. Its tool list has not been published yet over stdio, sse and http, requires no API key, and scores 74/100 on MCPpedia's security, maintenance and efficiency rubric.
Config is the same across clients - only the file and path differ.
{
"mcpServers": {
"godot-mcp": {
"args": [
"serve",
"--project",
"/path/to/your/project"
],
"command": "godot-mcp"
}
}
}Are you the author?
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Drive a running Godot 4.7+ editor from the command line — and from AI agents — to build scenes, write GDScript or C#, play and inspect the game, and introspect the engine's real API. A Go CLI talks to a GDScript editor addon over WebSocket. 312 commands across 49 groups, every one verified against a live editor.
This server supports HTTP transport. Be the first to test it - help the community know if it works.
Five weighted categories - click any category to see the underlying evidence.
No known CVEs.
No package registry to scan.
Click any tool to inspect its schema.
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