Remote-control Unity Editor from any AI IDE via file-based IPC. 62 tools, zero dependencies.
{
"mcpServers": {
"unity-ai-bridge-mcp-server": {
"command": "<see-readme>",
"args": []
}
}
}No install config available. Check the server's README for setup instructions.
Remote-control Unity Editor from any AI IDE via file-based IPC. 62 tools, zero dependencies.
Is it safe?
No package registry to scan.
No authentication — any process on your machine can connect.
License not specified.
Is it maintained?
Last commit 9 days ago. 6 stars.
Will it work with my client?
Transport: stdio. Works with Claude Desktop, Cursor, Claude Code, and most MCP clients.
Context cost
65 tools. ~2,400 tokens (1.2% of 200K). Consider loading selectively.
No automated test available for this server. Check the GitHub README for setup instructions.
scene-openOpen a scene
scene-saveSave current scene
scene-createCreate a new scene
scene-list-openedList all opened scenes
scene-get-dataGet scene data
scene-set-activeSet active scene
scene-unloadUnload a scene
gameobject-findFind a GameObject
gameobject-createCreate a GameObject
gameobject-destroyDestroy a GameObject
This server is missing a description.If you've used it, help the community.
Add informationLast scanned 2h ago
No known vulnerabilities.
Have you used this server?
Share your experience — it helps other developers decide.
Sign in to write a review.
Start a conversation
Ask a question, share a tip, or report an issue.
Sign in to join the discussion.