io.github.glitchless-gg/glitchless is an MCP server that game observability for coding agents: stutter, crashes, where players quit, and playtest bots. Its tool list has not been published yet over stdio, sse and http, requires no API key, and scores 40/100 on MCPpedia's security, maintenance and efficiency rubric.
Config is the same across clients - only the file and path differ.
{
"mcpServers": {
"io-github-glitchless-gg-glitchless": {
"args": [
"-y",
"glitchless-mcp"
],
"command": "npx"
}
}
}Are you the author?
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Glitchless shows you how your game plays for real players, and gives your coding agent the same data so it can fix what they hit. It works with Three.js and Phaser games in the browser, and Godot 4.5+ and Unity (2022.3 LTS and 6) games on phones and desktops.
Run this in your terminal to verify the server starts. Then let us know if it worked - your result helps other developers.
npx -y 'glitchless-mcp' 2>&1 | head -1 && echo "✓ Server started successfully"
After testing, let us know if it worked:
Five weighted categories - click any category to see the underlying evidence.
No known CVEs.
Checked glitchless-mcp against OSV.dev.
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