Search Modrinth and publish Minecraft mods (create projects, upload versions) via the Modrinth API.
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io.github.justinscott12/modrinth-mcp is an MCP server that search Modrinth and publish Minecraft mods (create projects, upload versions) via the Modrinth API. Its tool list has not been published yet over stdio, requires no API key, and scores 56/100 on MCPpedia's security, maintenance and efficiency rubric.
Config is the same across clients — only the file and path differ.
{
"mcpServers": {
"io-github-justinscott12-modrinth-mcp": {
"command": "npx",
"args": [
"-y",
"@justinscott12/modrinth-mcp"
]
}
}
}Are you the author?
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Search Modrinth and publish Minecraft mods (create projects, upload versions) via the Modrinth API.
Run this in your terminal to verify the server starts. Then let us know if it worked — your result helps other developers.
npx -y '@justinscott12/modrinth-mcp' 2>&1 | head -1 && echo "✓ Server started successfully"
After testing, let us know if it worked:
Five weighted categories — click any category to see the underlying evidence.
No known CVEs.
Checked @justinscott12/modrinth-mcp against OSV.dev.
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An MCP server that wraps the Modrinth API so an AI agent (Claude Code, Claude Desktop, Cursor, …) can search projects, read project/version metadata, and publish Minecraft mods — create projects and upload built jars as new versions.
| Tool | Auth | What it does |
|---|---|---|
modrinth_whoami | ✅ | Verify your token; return the authenticated user. |
modrinth_search_projects | – | Search public Modrinth projects. |
modrinth_get_project | – | Get a project's metadata by slug or id. |
modrinth_list_project_versions | – | List a project's published versions. |
modrinth_create_version | ✅ | Publish a new version by uploading one or more jars. |
modrinth_create_project | ✅ | Create a new project (as a draft). |
modrinth_modify_version | ✅ | Edit metadata of an existing version. |
Read-only tools work without a token. Anything that writes needs a Modrinth Personal Access Token.
Create a PAT at https://modrinth.com/settings/pats with these scopes:
Set it as the MODRINTH_TOKEN environment variable.
/plugin marketplace add justinscott12/modrinth-mcp
/plugin install modrinth-mcp@justinscott12
It runs the published npm package under the hood via npx. Claude Code
plugins have no token-entry UI, so the server reads its token from the
MODRINTH_TOKEN environment variable in the environment Claude Code
runs in. Set it before launching Claude Code, e.g.:
# macOS/Linux (add to your shell profile to persist)
export MODRINTH_TOKEN=your-modrinth-pat
# Windows PowerShell (persist for your user)
setx MODRINTH_TOKEN "your-modrinth-pat"
Then restart Claude Code and run modrinth_whoami to confirm. Read-only
tools (search, get project/versions) work without a token.
Add to your MCP client config (e.g. Claude Desktop claude_desktop_config.json):
{
"mcpServers": {
"modrinth": {
"command": "npx",
"args": ["-y", "@justinscott12/modrinth-mcp"],
"env": {
"MODRINTH_TOKEN": "your-modrinth-pat"
}
}
}
}
Or in Claude Code directly:
claude mcp add modrinth --env MODRINTH_TOKEN=your-modrinth-pat -- npx -y @justinscott12/modrinth-mcp
| Variable | Default | Purpose |
|---|---|---|
MODRINTH_TOKEN | – | Modrinth Personal Access Token. Required for write actions. |
MODRINTH_STAGING | unset | Set to 1 to hit https://staging-api.modrinth.com for safe testing. |
MODRINTH_USER_AGENT | modrinth-mcp/<version> … | Override the User-Agent sent to Modrinth. |
modrinth_whoami — confirm auth works.modrinth_create_project — create the project page (created as a draft).modrinth_create_version — upload your built jar(s) with the target game_versions and loaders.Note:
create_versionandcreate_projectpublish public content. Only call them when you actually intend to publish.
npm install
MODRINTH_STAGING=1 MODRINTH_TOKEN=your-staging-pat npm start
The server speaks MCP over stdio. stdout is reserved for the protocol; logs go to stderr.