MCP server for Pyxel, a retro game engine for Python
{
"mcpServers": {
"io-github-kitao-pyxel-mcp": {
"command": "<see-readme>",
"args": []
}
}
}No install config available. Check the server's README for setup instructions.
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MCP server for Pyxel, a retro game engine for Python
Is it safe?
No package registry to scan.
No authentication — any process on your machine can connect.
License not specified.
Is it maintained?
Last commit 9 days ago. 13 stars.
Will it work with my client?
Transport: stdio. Works with Claude Desktop, Cursor, Claude Code, and most MCP clients.
No automated test available for this server. Check the GitHub README for setup instructions.
No known vulnerabilities.
This server is missing a description. Tools and install config are also missing.If you've used it, help the community.
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MCP server for Pyxel, a retro game engine for Python. Enables AI to autonomously run, verify, and iterate on retro game programs.
run_and_capture — Run a Pyxel script and capture a screenshot after N framescapture_frames — Capture screenshots at multiple frame points for animation verificationplay_and_capture — Play a game by sending simulated input and capture screenshotsvalidate_script — Validate a Pyxel script without running itinspect_state — Read game object attributes at specific frames for debugginginspect_screen — Capture screen as a compact color index gridcompare_frames — Compare screenshots at two frames and report pixel differencesinspect_sprite — Inspect sprite pixel data from a Pyxel image bankinspect_layout — Analyze screen layout, text alignment, and visual balanceinspect_palette — Analyze color usage and contrast in a Pyxel screenshotinspect_bank — Visualize an entire Pyxel image bank as a single screenshotinspect_tilemap — Inspect tilemap content, tile usage, and layoutinspect_animation — Check sprite sheet consistency across animation framesrender_audio — Render a Pyxel sound or music to WAV and return waveform analysispyxel_info — Get Pyxel installation info: package location, examples path, and API stubs pathJust ask your AI agent (e.g. Claude Code) to create a Pyxel game. The agent will automatically discover and set up pyxel-mcp from the MCP Registry.
pip install pyxel-mcp
pyxel-mcp as an MCP server in your AI agent. For Claude Code, add to your project's .mcp.json:{
"mcpServers": {
"pyxel": {
"type": "stdio",
"command": "pyxel-mcp"
}
}
}
mcp-name: io.github.kitao/pyxel-mcp
MIT