Discovers and manages installed games on Windows from Steam, Epic, GOG, Xbox, and other platforms.
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Game MCP Server is an MCP server that discovers and manages installed games on Windows from Steam, Epic, GOG, Xbox, and other platforms. Its tool list has not been published yet over stdio, requires no API key, and scores 64/100 on MCPpedia's security, maintenance and efficiency rubric.
Config is the same across clients — only the file and path differ.
{
"mcpServers": {
"game-mcp-server": {
"command": "<see-readme>",
"args": []
}
}
}Are you the author?
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A Model Context Protocol (MCP) server that discovers and manages installed games on Windows PC from various platforms including Steam, Epic Games, GOG, Windows Store/Xbox, and other installed programs.
No automated test available for this server. Check the GitHub README for setup instructions.
Five weighted categories — click any category to see the underlying evidence.
No known CVEs.
No package registry to scan.
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A Model Context Protocol (MCP) server that discovers and manages installed games on Windows PC from various platforms including Steam, Epic Games, GOG, Windows Store/Xbox, and other installed programs.
Multi-platform game discovery: Automatically scans for games from:
Comprehensive game information: Provides details including:
MCP Tools Available:
discover_games: Finds all installed games across all platformsget_game_info: Gets detailed information about a specific gamelaunch_game: Launches a game by name (if executable is found){
"servers": {
"GameMcpServer": {
"type": "stdio",
"command": "dnx",
"args": [
"GameMcpServer@1.0.8",
"--yes"
]
}
}
}
discover_gamesDiscovers all installed games from all supported platforms.
Example usage in Claude: "Can you discover all the games I have installed on my PC?"
Returns: JSON object with:
get_game_infoGets detailed information about a specific game by name.
Parameters:
gameName: The name of the game to search forExample usage: "Get information about Cyberpunk 2077"
launch_gameLaunches a game by name if it has a valid executable path.
Parameters:
gameName: The exact name of the game to launchExample usage: "Launch Steam's Half-Life 2"
The server uses multiple discovery methods:
Steam Games:
libraryfolders.vdf for custom library locationssteamapps/common directories for game foldersEpic Games:
%ProgramData%/Epic/EpicGamesLauncher/Data/ManifestsGOG Games:
SOFTWARE\GOG.com\GamesXbox/Windows Store:
%ProgramFiles%/WindowsApps directoryRegistry Programs:
The server is designed to be robust and continue functioning even if:
Errors are logged to stderr and don't interrupt the discovery process for other platforms.
This project uses: