Open-source Google Maps Platform alternative for agents: search, route, map, geocode, and compute.
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io.github.paulwxnter/mcp is an MCP server that open-source Google Maps Platform alternative for agents: search, route, map, geocode, and compute. Its tool list has not been published yet over stdio, sse and http, requires no API key, and scores 78/100 on MCPpedia's security, maintenance and efficiency rubric.
Config is the same across clients - only the file and path differ.
{
"mcpServers": {
"io-github-paulwxnter-mcp": {
"args": [
"-y",
"@embedearth/mcp"
],
"command": "npx"
}
}
}Are you the author?
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Open-source Google Maps Platform alternative for agents: search, route, map, geocode, and compute.
This server supports HTTP transport. Be the first to test it - help the community know if it works.
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No known CVEs.
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EmbedEarth (E2) is an open, programmable geographic engine for the physical world. Search places and real-world features, run spatial computations, build routes, render maps, and work with geographic datasets through one SDK.
E2 is built as an open alternative to Google Maps Platform, bringing together capabilities commonly spread across Maps, Places, Routes, Geocoding, Autocomplete, and Street View — while adding spatial computation, open geographic data, and local execution.
Get started · Documentation · Examples
EmbedEarth is an early developer foundation. The API surface, hosted services, and open-source boundary are still being shaped.
| Package | Install | npm |
|---|---|---|
| SDK | npm install @embedearth/sdk | @embedearth/sdk |
| CLI | npm install -g @embedearth/cli | @embedearth/cli |
| MCP | npx -y @embedearth/mcp | @embedearth/mcp |
E2 can run locally or in the cloud. Local datasets are downloaded once per region and reused for future requests, so the same data does not need to be fetched again.
| Mode | Purpose |
|---|---|
auto | Use local data when available, otherwise cloud. |
offline | Download once, then reuse locally. |
cloud | Cloud execution with unlimited use using an API key. |
Traditional mapping APIs are built primarily around maps, places, and directions. E2 makes the broader physical world programmable.
For developers coming from Google Maps Platform, E2 can replace many common workflows built around Maps, Places, Routes, Geocoding, Autocomplete, and street-level imagery while giving applications direct access to broader geographic datasets and spatial computation.
The repository includes a TypeScript SDK, CLI, MCP server, Stratum local-data workflows, and spatial compute primitives.
pnpm install
pnpm build
pnpm --filter @embedearth/cli exec earth search restaurant --area Brooklyn
From TypeScript:
import { E2 } from "@embedearth/sdk";
const earth = new E2({ apiKey: process.env.E2_API_KEY });
const results = await earth.search({
feature: ["restaurant"],
area: ["Brooklyn"],
mode: "auto",
});
Search the physical world by feature, place, region, or coordinates. Query places, infrastructure, observations, natural features, civic data, and other geographic datasets through one interface. Results are returned as GeoJSON and can be passed directly into Compute, Map, or Route.
await earth.search({ feature: ["restaurant"], area: ["New York"], mode: "auto" });
Run spatial analysis directly against geographic features. Find what is nearest, measure distance, count features, calculate density and coverage, detect gaps, or cluster nearby objects — turning geographic data into answers without a separate GIS stack.
await earth.compute.feature("restaurant").area("New York").near("park", 500).count();
Render E2 data using MapLibre-compatible maps and PMTiles. Load the global basemap alongside feature layers, Search results, routes, and your own geographic data, while your application keeps control over styling and interaction.
const sources = await eart
... [View full README on GitHub](https://github.com/embedearth/e2#readme)