Config is the same across clients — only the file and path differ.
{
"mcpServers": {
"ue5-mcp": {
"env": {},
"args": [
"--directory",
"C:\\path\\to\\ue5-mcp",
"run",
"ue5_mcp_server.py"
],
"command": "uv"
}
}
}Are you the author?
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This repository contains a Model Context Protocol (MCP) Python server that enables Claude to interact with Unreal Engine 5 through natural language. By leveraging the Remote Control API, this integration allows you to create, manipulate, and control 3D objects and Blueprint actors in Unreal Engine directly through conversations with Claude.
Run this in your terminal to verify the server starts. Then let us know if it worked — your result helps other developers.
uvx 'uv' 2>&1 | head -1 && echo "✓ Server started successfully"
After testing, let us know if it worked:
Five weighted categories — click any category to see the underlying evidence.
uv vulnerable to arbitrary file deletion through RECORD entries
## Impact Wheel RECORD entries can contain relative paths that traverse outside of the wheel’s installation prefix. In versions 0.11.5 and earlier of uv, these wheels were not rejected on installation and the RECORD was respected without validation on uninstall. uv uses the RECORD to determine files to remove on uninstall. Consequently, a malicious or malformed wheel could induce deletion of arbitrary files outside of the wheel’s installation prefix on uninstall. uv does not use the RECORD fi
uv allows ZIP payload obfuscation through parsing differentials
### Impact In versions 0.9.5 and earlier of uv, ZIP archives were handled in a manner that enabled two parsing differentials against other components of the Python packaging ecosystem: 1. Central directory entries in a ZIP archive can contain comment fields. However, uv would assume that these fields were not present, since they aren't widely used. Consequently, a ZIP archive could be constructed where uv would interpret the contents of a central directory comment field as ZIP control structur
uv has differential in tar extraction with PAX headers
### Impact In versions 0.9.4 and earlier of uv, tar archives containing PAX headers with file size overrides were not handled properly. As a result, an attacker could contrive a source distribution (as a tar archive) that would extract differently when installed via uv versus other Python package installers. The underlying parsing differential here originates with astral-tokio-tar, which disclosed this vulnerability as CVE-2025-62518. In practice, the impact of this vulnerability is **low**:
uv allows ZIP payload obfuscation through parsing differentials
## Impact In versions 0.8.5 and earlier of uv, remote ZIP archives were handled in a streamwise fashion, and file entries were not reconciled against the archive's central directory. This enabled two parser differentials against other Python package installers: 1. An attacker could contrive a ZIP archive that would extract with legitimate contents on some package installers, and malicious contents on others due to multiple local file entries. The attacker could choose which installer to target
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This repository contains a Model Context Protocol (MCP) Python server that enables Claude to interact with Unreal Engine 5 through natural language. By leveraging the Remote Control API, this integration allows you to create, manipulate, and control 3D objects and Blueprint actors in Unreal Engine directly through conversations with Claude.
This MCP server bridges the gap between Claude's natural language processing capabilities and Unreal Engine's powerful 3D environment. Users can simply describe what they want to create or modify in Unreal Engine, and Claude will interpret these requests and execute the appropriate actions through the MCP server.
git clone https://github.com/yourusername/ue5-mcp.git
cd ue5-mcp
pip install uv mcp requests
claude_desktop_config.json, adjusting the path to your local repository:{
"mcpServers": {
"ue5-mcp": {
"command": "uv",
"args": ["--directory", "C:\\path\\to\\ue5-mcp", "run", "ue5_mcp_server.py"],
"env": {}
}
}
}
Note: If you have other MCP servers configured, you may need to disable them to prevent conflicts.
Here are some example prompts you can use with Claude:
The server uses centimeters as the default unit for all measurements:
The UE5-MCP server uses the following core components:
The server is built using FastMCP, which establishes a bidirectional communication channel between Claude and Unreal Engine. The main components are:
# Create the MCP server with lifespan support
mcp = FastMCP(
"Unreal-Engine-MCP",
description="Unreal Engine integration through the Model Context Protocol (Default unit: CENTIMETERS)",
lifespan=server_lifespan
)
The server connects to Unreal Engine through the Remote Control API, a built-in HTTP server that runs inside Unreal:
# Default Unreal Engine Remote Control API setting
... [View full README on GitHub](https://github.com/edi3on/py-ue5-mcp-server#readme)