MCP server for RenderDoc — AI-assisted GPU frame capture analysis
{
"mcpServers": {
"renderdoc-mcp": {
"command": "<see-readme>",
"args": []
}
}
}No install config available. Check the server's README for setup instructions.
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MCP server for RenderDoc — AI-assisted GPU frame capture analysis
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Last commit 34 days ago. 56 stars.
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Transport: stdio. Works with Claude Desktop, Cursor, Claude Code, and most MCP clients.
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$\Large\color{#ff69b4}{\textsf{This is a personal }}$ $\Large\color{#ff69b4}{\mathtt{✨ vibe\text{-}coding ✨}}$ $\Large\color{#ff69b4}{\textsf{project —}}$ $\Large\color{#ff69b4}{\textsf{built for fun, not for production use.}}$
$\small\color{gray}{\textsf{I have no idea why this repo has so many stars...}}$
MCP server for RenderDoc — let AI assistants analyze GPU frame captures (.rdc files) for graphics debugging and performance analysis.
Built on the Model Context Protocol, works with Claude Desktop, Claude Code, and any MCP-compatible client.
pip install, no build steprenderdoc.pyd (Windows) or renderdoc.so (Linux) Python modulegit clone https://github.com/Linkingooo/renderdoc-mcp.git
cd renderdoc-mcp
pip install -e .
renderdoc.pyd pathThe Python module is in your RenderDoc install directory:
| Platform | Typical path |
|----------|-------------|
| Windows | C:\Program Files\RenderDoc\renderdoc.pyd |
| Linux | /usr/lib/renderdoc/librenderdoc.so or where you built it |
You need the directory containing this file.
Edit claude_desktop_config.json (Settings → Developer → Edit Config):
{
"mcpServers": {
"renderdoc": {
"command": "python",
"args": ["-m", "renderdoc_mcp"],
"env": {
"RENDERDOC_MODULE_PATH": "C:\\Program Files\\RenderDoc"
}
}
}
}
Add to .claude/settings.json:
{
"mcpServers": {
"renderdoc": {
"command": "python",
"args": ["-m", "renderdoc_mcp"],
"env": {
"RENDERDOC_MODULE_PATH": "C:\\Program Files\\RenderDoc"
}
}
}
}
# Set the module path
export RENDERDOC_MODULE_PATH="/path/to/renderdoc" # Linux/macOS
set RENDERDOC_MODULE_PATH=C:\Program Files\RenderDoc # Windows
# Run
python -m renderdoc_mcp
Once configured, just talk to your AI assistant:
"Open
frame.rdcand show me what's happening in the frame"
"Find the draw call that renders the character model and check its pipeline state"
"Why is my shadow map rendering black? Check the depth pass"
"Analyze performance — are there any redundant draw calls?"
open_capture("frame.rdc") # Load the capture
├── get_capture_info() # API, GPU, known_gpu_quirks
├── get_frame_overview() # Frame-level stats and render passes
├── get_draw_call_state(142) # Complete draw call state in one call
├── diff_draw_calls(140, 142) # Compare two draw calls (with implications)
├── export_draw_textures(142, "./tex/") # Batch export all bound textures
├── save_render_target(142, "./rt.png") # Save render target snapshot
├── analy
... [View full README on GitHub](https://github.com/Linkingooo/renderdoc-mcp#readme)