FastMCP 3.1 MCP server for controlling Inkscape svg editor. Includes Webapp
Config is the same across clients — only the file and path differ.
{
"mcpServers": {
"inkscape-mcp": {
"command": "<see-readme>",
"args": []
}
}
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FastMCP 3.1 MCP server for controlling Inkscape svg editor. Includes Webapp
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MCP server for Inkscape: agents call portmanteau tools (inkscape_file, inkscape_vector, inkscape_analysis, inkscape_system) that drive the Inkscape CLI. Built with FastMCP 3.2.0+.
You need Python 3.12+, uv, and Inkscape on the same machine.
| Doc | What |
|---|---|
| docs/INSTALL.md | Clone uv sync run; PyPI / uvx |
| docs/INKSCAPE.md | Install Inkscape, PATH, CLI check |
| docs/IDE_MCP.md | Cursor, VS Code, Windsurf, Glama-style config |
| docs/MCPB.md | Claude Desktop .mcpb bundle |
| docs/USAGE.md | How to use the tools from an agent |
| docs/AI_SAMPLING.md | Agentic tools, ctx.sample(), Ollama env |
| docs/ARCHITECTURE.md | Layout, transports, modules |
| docs/COMPETITIVE_ANALYSIS.md | Ecosystem comparison and differentiation |
| docs/ROADMAP.md | Agent Lab phased improvement plan |
| llms.txt / llms-full.txt | LLM index + full tool/env/run manifest (fleet) |
More: Docs index API Features Troubleshooting Changelog
git clone https://github.com/sandraschi/inkscape-mcp
cd inkscape-mcp
just
This opens an interactive dashboard showing all available commands. Run just bootstrap to install dependencies, then just serve or just dev to start.
Following the blender-mcp / gimp-mcp / unity3d-mcp playbook:
| Phase | Focus |
|---|---|
| 1 (2.1.0) | Agent vision exports, runtime guidance |
| 2 (2.2.0) | Webapp /agent-tools, SVG validation |
| 3 (2.3.0) | Fleet handoff (gimp, blender, unity) |
| 4 (2.4.0) | Telemetry, Docker, smoke tests |
| 5 (2.5.0) | Robotics fab art (DXF, laser, Gazebo schematics) |
| 6 (2.6.0) | UI icon packs, icon sheets, SVG refine loop |
See docs/ROADMAP.md and docs/COMPETITIVE_ANALYSIS.md.
If you don't have just installed:
This project adheres to SOTA 14.1 industrial standards for high-fidelity agentic orchestration:
print statements in core handlers (T201).noConsoleLog enforcement.stdout/stderr isolation to ensure crash-resistant JSON-RPC communication.